Revive Crash Bug (Experimental 12.1)

Let us know about the harmful mutations afflicting the game. Also contains a list of known bugs and workarounds.
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Guineapig004
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Revive Crash Bug (Experimental 12.1)

Post by Guineapig004 » Wed Feb 13, 2019 6:34 am

Just started a small world, and was trying to jump-start the population by reviving them (at most 20-30 creatures.) When I clicked the revive button, the game crashed.


Species has exploded

Sorry! The game hit a problem I didn't anticipate and Species had to quit. If you email the bug report below to qu.quasar@gmail.com, I can look into it and might even be able to find out what caused this mess. Thanks! - Quasar


InvalidCastException

Unable to cast object of type 'SpeciesALRE.World.Creatures.Creature' to type 'SpeciesALRE.World.Creatures.Corpse'.

at SpeciesALRE.UI.UIManager.Update(GameMouse gameMouse, KeyboardState kState)
at SpeciesALRE.Game1.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at SpeciesALRE.Program.Main(String[] args)

Species, Version=0.12.0.1, Culture=neutral, PublicKeyToken=null

Installation Path: C:\Program Files (x86)\Steam\steamapps\common
CultureInfo: English (United States) | Decimal Character: "."

UIView: Compact_Creature
"And fear struck the hearts of the dodos, as they realized they were being watched..."

docsy
Posts: 75
Joined: Sat Jul 29, 2017 8:50 pm

Re: Revive Crash Bug (Experimental 12.1)

Post by docsy » Wed Feb 13, 2019 11:32 pm

I can confirm having this bug before.

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Slimecube_tr
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Re: Revive Crash Bug (Experimental 12.1)

Post by Slimecube_tr » Fri Feb 15, 2019 2:48 pm

Daisy, daaaiiisssyyyyy...

Sorry! The game hit a problem I didn't anticipate and Species had to quit. If you email the bug report below to qu.quasar@gmail.com, I can look into it and might even be able to find out what caused this mess. Thanks! - Quasar


InvalidCastException

'SpeciesALRE.World.Creatures.Creature' türündeki nesne 'SpeciesALRE.World.Creatures.Corpse' türüne atılamadı.

konum: SpeciesALRE.UI.UIManager.Update(GameMouse gameMouse, KeyboardState kState)
konum: SpeciesALRE.Game1.Update(GameTime gameTime)
konum: Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
konum: Microsoft.Xna.Framework.Game.Tick()
konum: Microsoft.Xna.Framework.SdlGamePlatform.RunLoop()
konum: Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
konum: SpeciesALRE.Program.Main(String[] args)

Species, Version=0.12.0.1, Culture=neutral, PublicKeyToken=null

Installation Path: C:\Program Files (x86)\Steam\steamapps\common
CultureInfo: Turkish (Turkey) | Decimal Character: ","

UIView: Compact_Creature

This happened to me too when I tried to heal a dying creature. I dont know if this is the same crash report but I posted it anyways.
hello

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